General Rules of Chinese Billiards Competition (Revised in January 2017)
All regulations in the Xingpai rules are part of the basic rules and apply to formal or informal competitions. The rules of the game are not allowed to be changed at will, unless approved by the Chinese Billiards Association, a written explanation of the temporary changes to the rules should be announced in the pre-match player meeting. The rules that need to be stipulated in the actual game, such as the number of games in a single game, the order of kick-offs, etc., are determined by the organizing committee before the game in accordance with the spirit of these rules and implemented accordingly. The words specifically referring to men used in this rule also apply to women.
One, player rules
1. Player’s responsibility
Players are responsible for knowing all the rules, regulations and schedules related to the game. Tournament officials try their best to convey relevant information to the players in an accurate and timely manner, but in the end it is still the player’s responsibility.
2. Player clothing requirements
Each player’s clothing must meet the requirements of the game and be clean and tidy. If players are not sure whether their clothing meets the requirements, they can confirm with the tournament director before the game. The race director has the final decision on clothing requirements. Under special circumstances, the tournament director may allow players whose clothing does not meet the requirements to participate in the competition, such as missing checked luggage on flights, and players’ special physical conditions. Players may be disqualified from the game because their clothing does not meet the requirements.
If no specific requirements for clothing are announced before the competition, the following clothing requirements will be adopted by default.
Male players must wear shirts or T-shirts (POLO shirts) with collars and sleeves of any color. The tops must be tied into their trousers. The color of the trousers is dark. Note that it is not allowed to wear any jeans or denim trousers. Shoes must be of a formal style that matches the overall attire. Sports shoes or sandals are not allowed. Players can wear leather or imitation leather sneakers with the permission of the tournament director.
The tops of female players can be shirts, casual shirts, collared T-shirts (POLO shirts) or other elegant and solemn tops for ladies. There is no restriction on the color of the pants, and no jeans or denim pants are allowed. Female players can wear skirts to participate in the competition. Shoes must be of a formal style that matches the overall attire. Sports shoes or sandals are not allowed. Players can wear leather or imitation leather sneakers with the permission of the tournament director.
Players are not allowed to accept the coach’s guidance during the game, because this will affect the continuity of the game. The referee and the tournament organizing committee have the right to set additional restrictions on this. Players have the right to request a timeout to get help from the coach, but the coach is not allowed to approach the game table. If the referee believes that a coach has interfered with or affected the game, he may order the coach to stay away from the game table.
4. Acceptance of competition equipment by default
After the start of a tournament or a single competition, players have no right to question the quality and authority of the equipment provided by the tournament organizer. Relevant protests must be made before the official start of the game.
5. Players’ use of equipment
The equipment used by the players must comply with the regulations of the Chinese Billiards Association. Generally speaking, players are not allowed to use other new equipment in the game. The equipment mentioned below is legal. If a player has any questions about a particular purpose of the equipment he uses, he should ask the tournament organizing committee before the start of the game and get a clear answer. The equipment must be used according to its own design purpose and must not be changed for other purposes.
allows players to switch clubs during the game, such as driving sticks, jumping sticks and hitting sticks. Players can use built-in or external extenders to increase the length of the club.
5.2 Clever powder:
Players can apply powder on the club head to prevent slippage, and can bring their own powder, but the color of the powder must match the Taney color.
5.3 Frame rod:
Players can use two types of rods to support the club when hitting the ball. The consequences of these two rod structures are the responsibility of the players themselves. Players can use their own pole, but the style of the pole must be similar to the normal pole and be approved by the referee on duty.
Players can use gloves to help grip the pole or hand frame.
Players are allowed to use talcum powder if the referee considers a reasonable amount.
Players must arrive at the table within the specified game time and prepare to start the game. If a player does not show up within the stipulated time, he shall be punished in accordance with the sanctions agreed before the game. If both players are late, they will be punished according to their respective circumstances. For players who are repeatedly late, the tournament may adopt stricter penalties.
7. Acts contrary to the spirit of sports
Any behavior that violates the spirit of sportsmanship refers to any behavior that deliberately tarnishes the spirit of sportsmanship, undermines or changes the principles of fair play. Including but not limited to: interfering with the opponent, changing the position of the ball in the game by means other than hitting, continuing to hit the ball after a foul is called or the right to hit the ball is stopped, practicing during the game, marking on the table, deliberate delay Competition, use of inappropriate equipment, non-gentleman behavior, etc.
Penalties for violations of the spirit of sports leave referees and event officials relatively broad and flexible handling space. The basis for the penalty can consider the following aspects: the player’s previous behavior, prior warnings, the severity of the behavior, and whether it was emphasized in the pre-match player meeting. In addition, the level of the game can also be used as a consideration. These penalties can be a warning, a standard foul penalty, loss of the round, round or game, disqualification or possible disqualification of the game, medals, bonuses and ranking points, etc. In short, for acts that violate the spirit of sports, the referee should make a judgment that conforms to the spirit of the game.
If the player has something to decide, he should first communicate with the referee, and the referee will make the most appropriate judgment. If the player disagrees with the ruling, he can appeal to the chief referee and then the tournament director. In a regular game, the ruling of the tournament director is the final and decisive ruling. Appealers need to pay an appeal fee before each appeal. If the appeal fee is not refunded if the appeal fails, the specific amount of the appeal fee must be specified in the game schedule or the pre-match player meeting.
A player can only file one appeal for the same issue. If he appeals for the same issue a second time, the action will be regarded as a violation of the spirit of sports and be punished accordingly.
Second, referee rules
1. The referee shall:
1.1 is the sole arbiter of a game, making a judgment on everything that happened in the game;
1.2 Responsible for implementing the rules of the game and maintaining the smooth progress of the game;
1.3 Make accurate judgments based on facts in accordance with the rules, and clearly and clearly inform the players of both sides;
1.4 Answer questions about objective facts and game rules raised by players;
1.5 In the event of a violation of the principle of fair play, the referee has the right to postpone the progress of the game. This power is also applicable to disputes;
1.6 If the rules do not cover a special situation that occurs during the game, the referee can make a judgment on the situation under the principle of fair play;
1.7 If required, the batter can be informed of the color or number of the target ball;
1.8 Clean the balls on any table under reasonable request;
1.9 Assist players to take out or put back auxiliary equipment such as rack bars.
2. The referee should not:
2.1 Answer any questions that are not related to the rules;
2.2 to remind the player of possible fouls in the hit;
2.3 Provide suggestions and insights that are sufficient to influence the event.
3. If the referee fails to notice a certain dispute, he can refer to the opinions of the scorekeepers, other event staff or spectators in the best position in the stands before making a ruling.
4. The placement of the ball
The pendulum ball in the game is generally used pendulum paper or triangular frame ball pendulum. When the game begins, the pendulum paper or triangle box is placed in the ball placement area, and all the balls are placed in the pendulum ball paper or triangle frame and then placed in the ball placement area. The advantage of using pendulum paper to pendulum ball and using triangle frame pendulum ball is to ensure that the ball can be placed quickly and tightly. The competition organizing committee decides which equipment to use to swing the ball. It is the responsibility of the referee to place the ball. Players cannot place the ball on their own unless it is specifically requested by the tournament committee.
5. The announcement of sticking ball and sticking ball
The referee should carefully observe and make a declaration when the target ball may be attached to the library or the cue ball. Players can remind the referee to make a declaration if necessary. Players must give the referee sufficient time to make a decision.
6. Reposition/recover the position of the ball
In any case, when a ball needs to be repositioned or returned to position, the only person who has the right to perform the job is the referee. The referee can implement the rules based on his own judgment at the time, or he can ask the players of both sides. Any undisputed suggestion made by either player can be adopted, but the player’s suggestion cannot affect the final judgment of the referee. Any player can raise an objection to the referee’s judgment once, but after that, one or more repositioning or restoring positions will be finalized by the referee.
7. Prevent outside interference
The referee should avoid interference from the outside world, such as interference from neighboring table players or spectators, as well as physical or language interference, and the game may be suspended if necessary. The player is not responsible for a foul due to external interference.
If external interference occurs during the game and affects the result of a shot, the referee shall return all related balls to their original positions, and the player shall hit the ball again. If the interference does not affect the result of the shot, the referee only needs to reposition the interfered ball and the game continues. If the ball has been unable to recover, the round will start again.
8. Force majeure
There may be unforeseen circumstances that are not listed in the rules during the game. When this happens, the referee will make a decision based on the principle of fair play. If necessary, a game may be moved to another table. If the position of the ball cannot be moved, the referee may announce the restart of the game.
9. Regional referee
“Regional refereeing” type of game refers to a referee that judges a game on several tables at the same time, rather than a single game. In this case, players still need to abide by the rules of the game. The specific recommendations are as follows:
Non-batsers will assume the duties of referees. If before a hit, the batting player believes that his opponent will not be able to make a proper judgment on his hit, the player can let the regional referee watch the hitting process. Likewise, non-batsers can seek the same help when they are unsure or unwilling to make a judgment. Players of either side have the right to suspend the game until he is satisfied with the outcome of the game.
When there is a dispute between players, the regional referee needs to make a judgment carefully after understanding the situation as fully as possible. This process can include questioning other witnesses, replaying the game video, and re-demonstrating the previous hitting process. When the referee is asked to determine whether a foul has occurred, if there is no other evidence that a foul has occurred except for the opponent’s questioning, and the player also denies that he has committed a foul, it shall be deemed as no foul.
Three, the rules of the game
1. Competition method
Chinesegame uses 1 to 15 target ball and cue ball. If a player of one team chooses to play the target ball of No. 1 to 7 (full color ball), the player of the other side must play the target ball of No. 9 to 15 (suitable ball). The player first hits all the target balls of his suit into the bag, and then hits the No. 8 ball into the bag to win the game.
In Chinese billiards game, every shot (including the 8th ball) does not require the ball to be pocketed.
inner edge size
2540×1270mm (allowable error +/-9mm), the height from the ground to the top of the library side is 800mm-850mm.
Cue: no shorter than 1016mm, the material and shape must conform to the standards of the Chinese Billiards Association.
2.2 Ball: diameter 57.15mm (allowable error +/-0.05mm), weight 156g-170g.
2.3 Placement point: The point 635mm from the top library on the longitudinal centerline of the table.
2.4 Kick-off line: A straight line parallel to the bottom library of the table, 635mm away from the bottom library, and intersecting with the left and right side libraries.
2.5 Kick-off area:
The area between the tee line and the bottom library.
3. Place the ball
The target ball is placed in a triangle, the top corner of the ball is placed on the “ball point”, the No. 8 ball is located in the center of the triangle, and a panchromatic ball and a colorful ball are placed on both ends of the triangle’s bottom side. The other target balls are free Place them, but they must be close to each other.
Both players can check whether the ball placement complies with the rules and request corrections.
4. Match the ball
The ball is the first shot used to determine the kick-off sequence in the game. The player who wins the ball gets the kick-off option. The referee will place the two balls on the kick-off line respectively, and the two players will hit the ball at about the same time and make them contact the top bank (the short bank near the place where the ball is placed) and then return, and the ball will be closer to the bottom bank when it stops. The side (close to the short library on the side of the kick-off line) wins the match.
An illegal and unwinnable match refers to the ball hit by the player:
(a) Cross the longitudinal axis of the table and enter the opponent’s area;
(b) Did not touch the top library or touched the top library more than once;
(C) The ball enters the bag or leaves the table;
(D) Touch the sides of both sides;
(E) Stay at the mouth of the corner pocket and have crossed the edge of the bottom library.
If one of the following situations occurs, the players re-match the ball:
(A) After the ball hit by one player has touched the top bank, the other player starts hitting the ball;
(B) The referee cannot judge which ball is closer to the base after the ball is stationary;
(C) Both sides have an illegal match.
5.1 Legal kick-off: When kick-off, the kick-off team puts the cue ball on the kick-off line and then the cue ball can first touch any target ball. If a target ball is legally pocketed, the kick-off team will continue to hit the ball. , The game is still open; if the kick-off side does not have a legal target ball into the pocket, after the hitting, at least four target balls must touch the edge of the library to be a legal kick-off.
5.2 If there are no four target balls touching the edge of the library after the kick-off, it is a kick-off foul. The opponent can choose:
(a) Re-start the ball by oneself;
(B) Request the original kick-off player to kick-off again; if the original kick-off player is required to kick-off again, the referee shall warn the original kick-off player that if four balls fail to touch the library again, the game will be lost;
(C) Get the right to hit the ball freely and accept the table to continue hitting.
5.3 When the ball flies off the table during the kick-off, it is considered a foul. The opponent has the right to hit the ball freely after the line, and can only hit the cue ball in the direction of the top library after the cue ball is placed on the kick-off line. When all the legal target balls are on the kick-off line, the player can ask the referee to reset the legal target closest to the kick-off line to the ball placement point. If two or more legitimate targets The ball can be hit.
5.4 The No. 8 ball is pocketed when the kick-off is legal. The referee shall remove the No. 8 ball and reset it to the ball placement point, and the original kick-off player will continue to hit the ball. If the No. 8 ball is pocketed and there is a foul, the referee must remove the No. 8 ball and reset it to the ball placement point. The opponent can choose:
(a) Accept the table to continue hitting at the position where the cue ball stays;
(B) Freedom to hit the ball after getting the line.
5.5 When any other foul occurs during the kick-off, the opponent gets the right to hit the ball freely behind the line.
6. Kick-off order
The tournament organizing committee has the right to decide the order of kick-off. For example, the winning team kicks off and takes turns kicking off.
7. Open game (select ball group)
7.1 An open round means that the ownership of the two sets of balls in the round has not yet been determined.
7.2 The game is opened immediately after the kick-off. At this time, the player can hit the full-color ball first to hit the colored ball, or vice versa, but the goal cannot close the game, and the game is still played by the opponent. open.
7.3 When the game is open, the player can legally first hit any target ball except the 8th ball, but if the cue ball first hits the 8th ball, it is a foul.
7.4 Any illegally pocketed target ball does not need to be taken out when the game is open.
7.5 The right to belong to the ball group is not determined at the time of kick-off. No matter whether a goal is scored or not, the game is open at the time of kick-off. The right to belong to the ball group depends on the player’s legally scoring the designated ball after the kick-off.
8. Ball group confusion
When the ball group has been determined, if a player hits the ball in the opposing ball group by mistake, the foul must be pronounced before he makes the next hit. When any player or referee realizes that the ball group has been wrongly exchanged by both sides, the round will be stopped immediately and the original kick-off player will restart the kick.
9. Hit the ball
9.1 After a player hits the ball, the first ball touched by the cue ball must be the set of target balls selected by him. If all the target balls in his ball group have been pocketed, he shall hit the No. 8 ball first.
9.2 After the player hits the ball, if there is no target ball in the pocket, at least one ball must touch the edge of the library (including the cue ball).
9.3 After the player hits the ball, the unpocketed target ball and the cue ball must stay on the table. If any target ball jumps off the table, it is considered to have disappeared reasonably and will no longer be reset on the table.
9.4 During the hitting process (including before and after the shot), the hitter shall not touch any ball on the table except for the club head.
9.5 The club head cannot touch the cue ball more than twice (including twice) during a hit.
10. Simultaneously hit
If the cue ball hits a legal target ball and an illegal target ball almost simultaneously in an instant and it is difficult to determine which ball to hit first, the situation is assumed to be that the legal target ball is hit first.
11. Limited time batting
Before the game, the organizing committee shall make clear regulations on the time limit for each shot, the delay time of a single game or a single game, and the number of times. There will be a staff member (referee or off-site full-time staff) or a special timing device to keep track of the time during the game, and a reminder is usually given when there are 10 seconds left. The timing starts when all the balls on the table are stationary or the previous player leaves the range of the table, and ends when the club head touches the cue ball to produce a hit or the player requests a delay. If the batting player does not make a shot within the specified time, it will be handled as a foul.
12. Non-Batting Player
When the batting player is playing on the court, the non-batting player shall stay in his designated seating area. When a player needs to leave the playing area during a match (including between rounds), he must obtain the referee’s permission. If you leave the competition area without the referee’s permission, this will be considered a violation of the spirit of sportsmanship.
13. Stick the ball
13.1 When the cue ball is close to the target ball to be hit on the table, after the player hits the cue ball, the player must move the target ball, and there is no restriction on the direction of stroke, but the striking action must be obvious.
13.2 When the target ball is close to the rim, after the cue ball hits the target ball, the target ball must leave the rim and touch the rim again or another ball (including the cue ball) touches the rim or the target ball is pocketed .
Punishment for violating the above rules: The opponent is given the right to hit the ball freely.
14. Jump ball
14.1 A player can hit the cue ball to jump over other target balls and legally hit the target ball of his own ball group.
14.2 When jumping the ball, the batter can only hit an area above 1/2 of the cue ball with the club head.
Punishment for violating the above rules: The opponent is given the right to hit the ball freely.
15. Touch library
ball bumping library means that a ball touches the library again after hitting it without sticking to the library. A ball is in the library state before starting to hit the ball (referred to as “post library ball”) does not mean that it has touched this library, unless it leaves and then returns to contact this library. A ball that is pocketed or that leaves the table is also considered to have been touched. A tucked ball is assumed to have not been tucked unless it is declared as a tucked ball by the referee, batter or his opponent.
16. Pocket ball
16.1 If a ball stops at the edge of the bag and is supported by other pocketed balls, if the supporting ball is taken away, the ball will fall into the pocket, and the ball will be regarded as a pocketed ball.
16.2 The ball bounced from the bag back to the table is not a pocket ball.
If the cue ball touches a ball that has been pocketed, regardless of whether it bounces back from the pocket or not, the cue ball will be considered pocketed.
17. Clean up the bag
17.1 The referee should promptly clear the target ball in a bag that is full or close to full. However, the ultimate responsibility for errors or fouls caused by the management of the ball after the bag is placed should be attributed to the batter. The player is urged to perform this duty. Responsibility;
17.2 If the referee is not present, for example, in a game with a regional referee, the batter can do it by himself, but he must clearly and clearly tell his opponent his intention.
18. Reset the ball
When it is necessary to reset the ball on the table again, the referee shall do his best to put the relevant balls back where they should be. If there is an obstacle ball that makes the action impossible, the reset ball should be placed on the vertical axis between the placement point and the top library without touching other balls, and as close as possible to the placement point. If the entire ball placement line between the ball placement point and the top library is covered by other balls, the reset ball should be placed on the longitudinal axis of the table as close as possible to the ball placement point. The player must accept the position judged by the referee.
19. The ball leaves the table
19.1 refers to the ball after being hit, running without being pocketed and resting on a place outside the table.
19.2 A ball would originally leave the table after being hit, but because it hits an object on the side of the table, such as a lighting device, a powder or a player, and then bounces back to the table, this situation is considered to leave the table.
19.3 If the hit ball touches the edge of the table and then returns to the table or enters the bag, the ball is not counted as leaving the table, and the ball entering the bag is valid.
20. The ball moves on its own
A ball may move on its own after it appears to be stationary. This may be due to a small defect in the ball or table, which is considered normal during the game and the ball is not returned to its original position. If this situation causes the ball to be pocketed, the ball should be returned to its original position as much as possible. If a player moves into the pocket during a shot, and the pocket phenomenon affects the result of the shot, the referee shall restore all positions on the table to allow the player to hit the ball again. Players will not be penalized for any movement of the ball on its own.
If a player commits a foul, his opponent gets the right to hit the ball freely.
The following are general fouls in the game:
(A) The cue ball enters the pocket or leaves the table;
(b) The cue ball first touches the illegal target ball;
(c) There is a ball on the table when it is not completely still;
(D) When the player hits the ball, both feet are off the ground at the same time;
(E) The target ball leaves the table;
(F) Illegal touching the ball;
All fouls must be judged before the next stroke, otherwise it is deemed that no foul has occurred.
22. Freedom to hit the ball
When a player commits a foul, the opponent can place the cue ball at any position on the game table and hit the ball in any direction, and can continue to move the cue ball before performing the hitting action. Players can use any part of the club to move the cue ball, including the head, but no forward stroke is allowed.
23. Hit the 8th ball
When the player hits the No. 8 ball, as long as the No. 8 ball is not pocketed or jumped off the table, even if the foul or the cue ball is pocketed, it does not count as losing the game. At this time, the opponent gets the right to hit the ball freely.
A player can only make a decision to abstain when it is his turn to hit the ball. Abstentions can be for one game or one game. The opponent has the right to accept or reject. If the opponent says to continue the game, the decision is invalid.
25.1 Except as otherwise specified by the tournament organizing committee, each player may request a 5-minute timeout in a match that exceeds 9 innings. Before using the timeout, the player must:
(A) Tell the referee his intentions,
(B) Make sure that the referee is aware that the fact is registered on the record sheet,
(C) Make sure that the referee has suspended the table.
25.2 During a normal game, if a player behaves outside the game and leaves the stage without the referee’s consent, it will be deemed to have used the timeout.
25.3 During the time-out period, if a player behaves improperly, he will be deprived of the right to time-out. Serious cases will be punished for violating sportsmanship.
25.4 Players should apply for a timeout between rounds, except in special circumstances. If a player becomes unwell due to special circumstances such as medication, the tournament director can adjust the number of timeouts and time.
25.5 When there is a situation that affects the fairness and smooth progress of the game, the referee shall make the decision to suspend the game as soon as possible until the situation disappears. If this happens in a game, the referee must ensure that the game on the table remains intact until the timeout ends, and the game continues in the order of the shots before the timeout. If the game cannot be kept as it is due to objective reasons, the referee or the tournament organizing committee has the right to inform the players that the game is invalid, restart a new game, and the original kick-off player will continue the kick-off.
If the referee judges that there is a deadlock or a deadlock is likely to occur, he shall propose the player to re-tick. However, if a player refuses, the referee will allow the game to continue for a period of time. Generally speaking, the referee will let both sides take three more strokes or make another decision based on their judgment. If the stalemate has not been opened after that, the referee will declare a deadlock and place the ball to restart the game. At the same time:
(a) The original kick-off player restarts the kick;
(B) The original shot order remains unchanged.
If one of the following situations occurs, the player loses the game:
(A) Scoring the No. 8 ball and fouling at the same time (except when kicking off);
(B) The player hits the last goal ball of the group into the pocket while hitting the No. 8 ball;
(C) Hit the No. 8 ball off the table;
(D) The player hits the No. 8 ball into the pocket before hitting all the goal balls of his side;
(E) If the player fails to hit the legal target ball as much as possible, the referee will give a foul and warn. If this happens again, the game will be lost.
Signature: Xingpai Billiards